CSIE52400 Distributed Systems, Spring 2009
Term Project
P2P Multiplayer On-line Game
Due date: July 6, 2009 (New deadline !!)
Project Description
MMOG(Massively Multiplayer On-line Games) are becoming quite popular these days. Instead of using the traditional client-server model with a powerful game server providing game services to clients, MMOGs employ P2P architecture to allow much more users joining the game at the same time. To make the project manageable, you are to propose and develop a P2P MOG (Multiplayer On-line Game) rather than a MMOG. Here is the to do list for the term project:
- Write a one-page proposal about a P2P MOG you want to develop. You can design your own game or modifying the rules of an existing game to make it a MOG.
- Design a P2P protocol for the game you proposed. The protocol must include key aspects of a P2P system such as joining, leaving, searching, and, of course, playing game. Remember, your game must allow any player to join and leave the game at any time, just like a P2P system.
- Develop the game using any language of your choice.
- Demo and explain the details of your design to the instructor before the due date. (more details on project demonstration and reports below)
- Submit your programs and reports to the instructor by midnight of the due date.
Project Demonstration and Reports
- Each student must prepare a project report at the time of demonstration.
- You should be ready to explain your code at the time of demonstration.
- Project demonstration and report are due one week after the final exam.
Projects of the Past Semesters
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